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Big-Game: Everyday Objects: Industrial Design Works
Author: Anniina Koivu · Year: 2019
Fifteen years of the Swiss studio Big-Game, told through the backstories of everyday objects — supermarket wine bottles, airline cutlery, an Ikea piece. A studio monograph that reads, in SDF terms, as Outcomes made through Partners: design as a chain of collaborations with makers and brands.
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